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FastGraph
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Announcing Fastgraph for Windows

Are you dreading the prospect of porting your DOS game to Windows? Fastgraph for Windows makes that difficult job much easier! Most of your DOS Fastgraph code will port straight across with only minor modifications. Supports most C/C++ compilers, Visual Basic, Delphi, C++Builder, Borland Pascal, and Microsoft Fortran PowerStation. Supports Windows 3.1, Windows 95/98, and Windows NT 4.0. Works with but does not require Microsoft's WinG and DirectDraw products. Supporting both WinG and DirectDraw is as easy as a relink! High-speed animation under Windows is now as easy as programming for DOS. Comes with a 600+ page manual.

Features Include:

Virtual buffer color depths of 16, 24, and 32 bits per pixel

New graphics primitives

Direct color bitmaps

The virtual palette

JPEG file support

Support for 24-bit BMP and PCX files

2D bitmap rotation functions

3D geometry system with rotation, translation, and projection

Texture mapping

Gouraud shading

32x32 mouse cursor support

Help file

Support for Borland C++Builder

DirectX support for Visual Basic


FastGraph ... $299
FastGraph Power Pack ... $399


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