MediaForge | ||||||
The primary purpose of multimedia authoring is to simplify the process of integrating various digital media into a format that is coherent, stimulating, informative, educational and entertaining. There is a growing demand for this capability, especially on the Windows 95/NT computing platform. Because multimedia authoring tools have traditionally been complicated and have often required a background in programming languages and techniqes, many non-programmers have been reluctant to plunge into the murky waters of multimedia authoring. Furthermore, many of the older authoring tools have been limited in functionality, difficult to use, and restricted to outdated authoring metaphors such as timelines. MediaForge opens the world of multimedia development to authors at all skill levels. MediaForge is an event-driven, object-based authoring tool that is designed around a simple metaphor in which scenes and backgrounds are related through hierarchical parent-child links. Nearly everything you need to do in your Project can be done with the various multimedia objects on the MediaForge object palette. Simply drop the required objects onto the stage or into a scene or background and then assign its properties using dialog boxes. The MediaForge authoring metaphor will do much of the object handling automatically. This adds a level of power and flexibility not found in most authoring software packages. If this is to be your first venture into multimedia authoring, you will be pleasantly surprised at how easy it is to assemble a dazzling MediaForge multimedia project. If you are a power user, you will appreciate MediaForge's native 32-bit, multithreaded engine and the ability to enhance your multimedia authoring environment with our Visual Basic like scripting language, MediaBasic. Whatever your skill level, novice or advanced, we think you will be pleased with the ease of use and power of this unique authoring tool.
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